Прагматический потенциал спортивных сленгизмов (на материале английского языка)

Понятие сленга как современного явления, его особенности и свойства как разновидности субстандартной лексики. Компоненты значения молодежных спортивных сленгизмов, классификация по тематическим группам. Анализ их значений с точки зрения прагматики.

Рубрика Иностранные языки и языкознание
Вид дипломная работа
Язык русский
Дата добавления 25.05.2015
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75. Partridge E. Slang Today and Yesterday. - London: Routledge and Kegan Paul LTD, 1964. - 204p.

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78. Yule G. Pragmatics. - Oxford: Oxford University Press, 1996. - 77p.

Список словарей и справочников

79. Ахманова О.С. Словарь лингвистических терминов. - М.: УРСС : Едиториал УРСС, 1966. - 571с.

80. Боева-Омелечко Н.Б. Краткий толковый словарь социолингвистических терминов. - М.: Готика, 2004. - 160с.

81. Елистратов В.С. Толковый словарь русского сленга. - М.: «Аст-Пресс», 2007. - 452с.

82. Ермакова О.П., Земская Е.А., Розина Р.И. Слова, с которыми мы все встречались: Толковый словарь русского общего жаргона: Ок. 450 слов / Под общим руководством Р.И.Розиной. - М.: Азбуковник, 1999. - 320с.

83. Котелова Н.З. Словарь новых русских слов 1950-1980-х годов / Под ред. Котеловой Н.З. - Спб.: Дм. Буланин, 1995. - 301с.

84. Московцев Н.Г., Шевченко С.М. Вашу мать, сэр! Иллюстрированный словарь-путеводитель по американскому сленгу. 2-е изд., доп. и пер. - СПб: Питер, 2009. - 480с.

85. Cruse A. A Glossary of Semantics and Pragmatics. - Edinburgh: University Press, 2006. - 198p.

86. Fowler H. W. A Dictionary of Modern English Usage. - Oxford: Claredon Press, 1927. - 326p.

87. Lewin A.E., E. Lewin. The Thesaurus of Slang. Revised & Expanded Edition. - N.Y.: An Infobase Holdings Company, 1994. - 456p.

Приложение

1. Airdog - a snowboarder who spends as much time as possible in the air.

2. Apple sauce - a beauty of a pass for a goal, a great assist.

3. Aprиs-ski - night life that follows a day of skiing.

4. Arabian - (An Arabian Cartwheel) a position when a skater kicks his or her legs back and up while pushing off with the toe. For a brief moment, the skater is in the air upside down.

5. ASS - acronym for Abominable Snow Slider; anyone on the slopes who is wearing a really stupid-looking hat in order to get attention.

6. Assist - this is when a player deflects, shoots or passes the puck to another teammate who then scores a goal. A player can also be given an assist if they touched the puck in any way that helped a teammate score a goal. There can be up to two assists given out per goal with each assist counting as one point.

7. ATS - acronym for the American Teaching System; also known as “Always Teach Steering”.

8. Babysitter - a star player that is put on a line with two players of less skill, almost as if he is babysitting their line.

9. Backhand - a pass in ice hockey where a player passes the puck to a teammate using the backside of the blade on a hockey stick.

10. Bad Jibs - bad teeth. One will usually see Bad Jibs on a hockey player who plays junior hockey or professional due to the lack of a face mask.

11. BAFL - acronym for Big Air, Flat Landing, which may result in compression fractures of the vertebrae.

12. Barn - hockey rink/arena.

13. Barn Burner - a very intense game where the crowd becomes loud and boisterous.

14. Baxel - essentially a backwards axel jump.

15. Be chacked - for a skater whom everyone knows is skating at a particular competition to be inexplicably cut from the TV coverage of the event.

16. Beauty - a player who is well liked by his teammates. Sometimes also used to describe a great hockey play.

17. Beef Carpaccio - a snowboarder trick, Roast Beef and Chicken Salad (in between the legs) at the same time with hands crossed.

18. Behind in the air - a mushroom spin as all the observer sees is the rear end of the skater sticking up and going around in circles.

19. Bender - a lousy player who always seems to have his ankles bent, players who are terrible at skating and look as if their skates aren't tied tight enough because their ankles bend when they stand on them.

20. Betty - a female snowboarder. Can be derogatory.

21. Between the Pipes - in the net.

22. Biff - to bump the snow with your body, as in a brief uphill fall and quick recovery.

23. Big Air - leaving the ground for at least a couple of seconds of hang-time.

24. Biscuit - a puck.

25. Black diamond - a difficult level of a slope for experienced skiers and snowboarders.

26. Blue square - a level of a slope for intermediate skiers and snowboarders.

27. Blueliner - another word for defenseman.

28. Boilerplate (Bulletproof) - hard, dense, unedgeable ice, often created by a mid-winter thaw or rain.

29. Bomb Hole - impression in the snow produced by landing big air.

30. Bombing (Booming, Schuss-booming) - recklessly going straight down hill at high speed.

31. Bonk - to run into an object while snowboarding.

32. Bono - skiing full-speed into a tree.

33. Boobirds - obnoxious fans who boo the home team or a player when they are playing poorly, or they boo an ex-player who returns to the rink.

34. Bottle knocker - goalie typically keeps his water bottle on the top of the net. When a shot hits the top of the net with such force that it knocks the water bottle off, that's a bottle knocker.

35. Brain Bucket (or just Bucket) - a helmet.

36. Breakable crust - a type of snow characterized by a thin, icy layer over softer snow.

37. Breezers - hockey pants.

38. Bumps (Moguls) - series of small hills and troughs made by skiers repeatedly turning in the same place.

39. Bunny Hill - the beginner's slope.

40. Bunny Hop - one of the first jumps new ice skaters learn and master, when a figure skater glides forward on one foot and then swings the free leg forward, landing then on the toe pick of the swinging leg.

41. Bunny slope - a gentle slope for beginners.

42. Butt ending - using the shaft of the stick to jab or attempt to jab an opposing player.

43. Butt-Dragger - beginning snowboarder.

44. Butterfly - a style of goaltending wherein the goalie tends to cover the lower half of the net with his or her leg pads.

45. Caddy - a young girl assigned to a judge, who helped post and share scores for a figure skating audience before there were computers or digital ways to show scores at figure skating competitions.

46. Camber - the natural longitudinal curve of an unweighted ski's base, which gives it rebound out of turns.

47. Camel - spin done in a spiral or arabesque position, where the free leg is horizontal to the ice.

48. Carvaholic - skier or snowboarder addicted to the sensation of carving.

49. Carve - to turn sharply and neatly while skiing a slope.

50. Catch air - to jump off an obstacle and come entirely clear of the ground.

51. Celly - a celebration, usually done after scoring a goal.

52. Cement head - a player who is better at fighting than playing the game.

53. Champagne powder - very dry snow, which is so light that it can't be made into a snowball.

54. Cheat - an under-rotated figure skating jump; v. not to perform full rotations in the air, but either begin or complete the rotation of a jump on the ice instead of in the air.

55. Cherry Picker - player who hangs out in his opponents zone awaiting a long pass.

56. Chicken salad - a position when a snowboarder puts their hands between their legs and grabs the heel-side edge of the board.

57. Chicklets - teeth.

58. Chinese Downhill - race where everyone starts together.

59. Chippy - getting irritated with one another, usually on the brink of fighting.

60. Chirp - trash talk, often leads to fantastic sound and video clips for YouTube.

61. Chocolate Chips - a cluster of rocks poking out of the snow.

62. Chopping Wood - when a player with lesser skill than his peers is trying to dangle, it usually sounds like he is chopping wood.

63. Chowder - chopped-up powder.

64. Clamps - bindings.

65. CM - acronym for Center of Mass, awareness of which is necessary for balance.

66. Coast to Coast - when a player carries the puck from his own net all the way to his opponent's and scores.

67. Color Commentator - the television or radio analyst, usually a former player who gives the audience and insider's view of the game.

68. Cookie jar - top section of the net.

69. Corn - a type of spring snow that forms into small, light pellets.

70. Crud - wet, heavy, clumpy, cut-up, mashed-potato-like snow, in which turning is difficult.

71. Cutbacks - the back crossovers done by advanced figure skaters.

72. D to D - a pass from one defenseman to another defenseman, both on the same team.

73. Daffy - to spray an adaptive skier with snow, causing them to fall over.

74. Dangle - misdirecting an opponent while handling the puck, the player must embarrass the opposing player by moving the puck in and around the opposing player with his stick - almost “dangling” the puck in front of him.

75. Death Cookies - firm or frozen clumps of snow, usually the result of incompetent snow-making.

76. Deke - a fake out. Perhaps derived from the word “decoy”.

77. Diamond - a defensive alignment (similar to the box) often used by a team defending against a power play.

78. Dip - to skate forward or backward on two feet and squat down as far as possible with level arms and rear.

79. Disco Sticks - short slalom and twin-tip skis, capable of very short radius turns.

80. Donkey Kong - when a goaltender is on his stomach and the shot is going over the goaltender's body, the goaltender bends both legs up to try to block the puck in mid air and from going into the net (usually used in the most desperate situations).

81. Double black diamond - an extreme level of a slope for expert skiers and snowboarders.

82. Doughnut-on-a-stick spin - trick performed by Oksana Bayul.

83. Down - to win the other team.

84. Dump and Chase - a style of hockey where a team shoots the puck into one of the corners of the offensive zone and then pursues it. This is opposed to carrying the puck into the zone.

85. Dust on crust - a thin layer of snow over an icier crust.

86. Duster - a player who sits on the bench and collects dust, only played when a team is up by a lot of goals just so he can get some playing time. Often, the duster is used to separate the offense from the defense when sitting on the bench. Also “Grocery stick”.

87. Ego Snow - machine-groomed packed powder, which holds an edge without much skill or effort.

88. Enforcer - a player who takes on the role of discouraging the opposing team from harassing his goal scoring teammate by imposing the threat of physical harm.

89. Face plant - a face-first crash.

90. Face Shot - skiing fast in deep powder, causing it to fly up into your face.

91. Face Wash - to rub one's gloves in the face of another player.

92. Fakie (Going Fakie) - skiing, snowboarding or skiboarding backwards.

93. Falling Leaf - (Falling Leaf Jump) a jump in figure skating when the skater can split a bit in the air by scissor splitting both legs during the jump.

94. Falling Leaf - a way of skiing down the slope, directing the heels and hips forth and back one by one, moving like a leaf.

95. Fatty (Fat Ski) - a very wide ski designed for powder conditions.

96. Fisticuffs - a strong fight on the ice.

97. Five Hole - the area in between the goalie's legs. Refers to the gap that is between a goaltender's legs in ice hockey.

98. Flow - hair that sticks out of a hockey helmet, and “flows” as the player skates. Hockey hair.

99. Flutz - a screwed-up lutz jump that turns into a flip at the last moment.

100. Flying camel - a motion when the skater jumps from the forward camel position, changes feet, and spins on the other leg in a back camel.

101. Fours - a team of four, consisting of two men and two women and performing pair skating moves.

102. Free agent - a single hockey player. Free to utilize the status of hockey player to attract puck bunnies.

103. Freeride - snowboard at one's own pace on any natural terrain.

104. Freshies - fresh, untracked snow.

105. FSHC - figure skating head coach.

106. Gap - to jump an obstacle or a gap.

107. Gaper - 1) a skier who stops on a slope to take in the view. 2) an inexperienced or unskilled skier.

108. Gapers - spectators, whose location on the slope impedes one's downhill progress.

109. Garbage Goal - a goal that takes little talent to score. Most such goals are scored from right in front of the net, often when the goaltender is out of position.

110. Goal Mouth - the area just in front of the goal and crease lines.

111. Gongshow - a rough, intense game.

112. Goods (The Goods) - untracked powder, usually in the trees.

113. Goofy foot - in reference to snowboard riding, putting the right foot forward instead of the left.

114. Goon - the ice hockey player on a team who is known as the enforcer. This player is also known as the tough guy or the fighter of the team.

115. Gordie Howe hat trick - a Gordie Howe hat trick is when one player scores a goal, notches an assist and gets into a fight all in the same game.

116. Gorilla - a snowboarder thick when both hands grab toeside between the bindings.

117. Gorilla Turn - using the whole body to force the turn around.

118. Grab - a type of trick in the air during which a snowboarder touches a board by his hand.

119. Green circle - the easiest level of a slope for beginners.

120. Grinder - a player who digs deep, hustles to make plays. Usually better known for checking and disruption rather than scoring ability. Like a lineman in football, he works hard but rarely gets recognized for his hard work.

121. Grocery Stick - player who sits for most of the game, dividing the forwards and defensemen on the bench.

122. Grom or Grommet - a young or inexperienced snowboarder. Can be derogatory.

123. Haircutter - (Hair Cutter Spin) a variation of a layback spin, during which in addition to spinning in the lay back position a skater pulls the leg to the head.

124. Hat Trick - scoring three goals in one game; when the same player scores three goals in a single ice hockey game. And with that goal the blocker side of the goalie, the rookie registers “the first hat trick of his career”.

125. Hatty - a slang term for the phrase hat-trick, when a player scores three goals in a game, resulting in fans throwing their hats onto the ice.

126. Headmanning - a situation when a player passes the puck ahead to a teammate.

127. Heli-skiing - a type of skiing in which the skiers are brought to the top of an otherwise inaccessible slope in a helicopter.

128. Hockey stop - a sudden stop of a figure skater, which resembles the stop hockey players do except that it is usually done with attention to posture, arm positions, and carriage.

129. Hollow - the groove in the middle of a blade between the inside and outside edges.

130. Hooking - tendency for a ski to turn uncontrollably.

131. Hooking - using a stick to hold or slow down a player (illegal).

132. Hoser - a loser.

133. Howitzer - a very fast slap shot.

134. Huck - to ski off a cliff or roll, catching big air.

135. Hucker - a snowboarder who likes to launch into the air, for example, over cliffs.

136. Hydroblading - gliding on deep edges with the bodies stretched in a very low position that is almost parallel to the ice.

137. Icenetwork - web-based online subscription service that provides live and on-demand coverage of figure skating competitions and events.

138. I-spin - an upright spin position in which the skater pulls the free leg up in a split towards the front of the body, creating an “I” position.

139. J Shot - a snap shot that is started in the form of the letter J.

140. Japan air - the front hand grabs the toe edge just between/on the front foot. However, the arm must go around the outside of your front knee. The board is then pulled behind the rider (tweaked).

141. Jibbing - sliding down anything that isn't snow, such as a railing or sitting snowboarder.

142. K-Fed - a rail trick, or a trick performed on an obstacle such as a rail, specifically, “a front switch-up blind 270 out”.

143. Kilian - (kilian position) one of the basic skating positions that figure skating partners use in both ice dancing and pair skating. The man holds the lady's left hand with his left hand and puts his right hand on the right side of the lady's waist.

144. Kiss and Cry - the place/area where the figure skating competitors and their coaches wait for the scores to be announced and posted.

145. Kodak Courage - skiing foolishness, inspired by nearby ski magazine photographers.

146. Laser - a quick, well-placed shot.

147. Lasso lift - (Lasso lift) a type of hand-to-hand pair lift in figure skating.

148. Light The Lamp - to score a goal. Behind every ice hockey goal is a lamp that lights up every time a goal is scored.

149. Lunge - (like in fencing) skating move in which one leg is bent sharply at the knee and the other is extended backwards in a straight line with the boot or blade touching the ice.

150. Man Advantage - a team with one or more players on the ice than the opposing team due to a penalty. The team is also on a powerplay.

151. Man On - a situation, when a player is chasing a loose puck and has his back to the rest of the ice, his coaches and team mates will yell “Man On” if an opposing player is in close pursuit.

152. Manky - a snowboarder or a skier, who produces the nasty odor of polyester underwear after a strenuous day on the slopes.

153. Manley - a totally unexpected triumph at the best possible time, the female equivalent of a wylie.

154. Mashed potatoes - heavy, wet snow.

155. Meat Wagon - if a players only skill is fighting/hitting, they are a meat wagon.

156. Melancholy/ Melon - a trick, performed by grabbing the heel edge between the bindings with the leading hand, while the front leg is boned forward.

157. Midori Ito - a jump landed too close to the boards, resulting in a crash into the boards or camera pits (after the name of the Japanese figure skater after her crash into the camera pits in 1991).

158. Mucker - a physical player. Usually used interchangeably or in connection with grinder, an enforcer brought onto the team to protect the star players. In today's NHL, enforcers must be talented as well - unlike the old NHL when all they had to do was fight.

159. Mushroom - (Mushroom Spin) a figure skating spin that is done by men where the free leg is extended out at an angle. The skater is bent over and holds the ankle of the free leg during the spin which looks a bit like a mushroom.

160. Nasty Tango - Canasta Tango, dance performed on skates.

161. Natural Hatty - a slang term for the phrase hat-trick, when a player scores three goals in one period OR when scoring three goals in a game as long as no other goals occurred in between.

162. Noodle - a ski that lacks torsional rigidity, making it unstable at speed.

163. Nosebleed seats - spectators' seats located very high up in an arena.

164. Off-trails - places to ski that aren't official trails; often areas that are off-limits.

165. On the fly - during the process of the game/when the game is in progress.

166. One-timer - taking a hard shot right off the pass without pausing to receive it.

167. Pack - to slam hard.

168. Pancake - (Pancake Spin) a figure skating spin that is a variation of the sit spin, when the skater bends the free leg and upper body together so the position while spinning resembles a pancake.

169. Park - the snowboard terrain area, with hits and half-pipes.

170. Pin-Head - dedicated telemark skier.

171. Pipe - the goalpost, and if you hit a puck “between the pipes” you score a goal.

172. Pipe-fitter - a physical player who is not afraid to do the dirty work.

173. Piste - packed snow.

174. Platter lift - a move in pair skating where the man lifts his partner over his head, with hands resting on her hips while she is horizontal to the ice, in a platter-like position.

175. Playing the Point - when a defender positions himself in front of the blue line near the boards in order to keep the puck in his offensive zone.

176. Playoff beard - playoff beard is the superstitious practice of a National Hockey League (NHL) player not shaving his beard during the Stanley Cup playoffs.

177. Plumber - a physical player who lacks finesse but gets the job done by forechecking, working the boards, etc. He is not afraid to do the dirty work.

178. Poach - to snowboard in an area that is closed or off-limits.

179. Pond hockey - pick-up hockey usually played on a frozen pond.

180. Pop The Bottle - scoring a “top shelf” goal that hits the goalies water bottle sending it flying, or makes it explode.

181. Posse - the group of people you usually ski or ride with.

182. Pow or pow pow - powder; light, dry snow. More generally, any kind of snow on which one can snowboard.

183. Powder Pig - skier prone to wallowing in the deep, white stuff.

184. Pretzel people - skaters with unusual flexibility.

185. PSIA - acronym for Professional Ski Instructors of America.

186. Puck bunny - a girl who dress up for a hockey games hoping to get a date with the players.

187. Pulling the goalie - a situation, when a team that is losing will sometimes take their own goalie off the ice and use another forward. This situation occurs most frequently near the end of the game when a team is behind and needs some emergency offense.

188. Radixes - pins that have been given to figure skaters who have medaled at the U.S. National Figure Skating Championships on behalf of the trust of Harry E. Radix, a member of the Chicago Figure Skating Club.

189. Rebound - a rebound occurs when the puck bounces off a goalie, a player, or the net (or occasionally, the back boards) after a shot on goal.

190. Regular foot - to ride with the left foot in front when snowboarding.

191. Ringer - a player illegally brought into a drop-in or beer league hockey game that is significantly better than the rest of the players on the team. Usually only plays a limited amount of games so the league does not find out.

192. Rink rat - a pond hockey or shinny player that always seems to be around to play in a pick-up game. Also, a father of a youth hockey player who always attends every game, even if it's not his own son's. Is often known well by both the players and parents.

193. Ripper - an accomplished, carving skier.

194. Roast beef - a snowboarder trick when back hand grabs through the legs to the heel edge.

195. Rocker - an ice skating turn that is done on one foot.

196. Roll down the windows - to swing one's arms wildly around when out of control.

197. Roofie - shooting high on a goalie that always drops to his pads; shooting for the “roof” of the net.

198. Schoolyard Puck - pick-up hockey often played in a schoolyard, usually on inline skates.

199. Schuss - to shoot down a slope at top speed.

200. Schuss-boomer - a sudden, smartly executed stop by a skier.

201. Scissoring - crossing one's ski tips, with edge-to-edge contact.

202. Scrapers - snowboarders who sit on their butts and scrape their way down steep slopes.

203. Seeded player - one of the outstanding players in a tournament.

204. Shinny/Shinney - hockey usually played on a frozen pond.

205. Shoot-the-Duck - position when the figure skater squats down into a sitting position, kicking one foot forward and keep gliding on one foot.

206. Shred the gnar - to ski a gnarly or difficult terrain.

207. Sidewinders - skaters who work their way around the rink doing mostly sideways footwork.

208. Sieve - a goalie with a lot of “holes” meaning he allows a lot of goals.

209. Sin Bin - the place, where a player goes after he is called for a penalty. Also simply known as the penalty box.

210. Sitzmark - a mark in the snow made by a fallen skier or snowboarder.

211. Skate God for Life - title originated by Scott Hamilton and made popular by Kurt Browning.

212. Sketch - to ride awkwardly; to nearly fall while snowboarding.

213. Ski Bum - someone who has discovered the best alternative to working.

214. Ski porn - pictures of expert skiing and ski equipment (because devoted skiers tend to lust after the slopes and/or the equipment).

215. Skiboarding - a new type of skiing where short, wide skis are used without poles, creating an experience that is a cross between skiing and snowboarding.

216. Ski-bus - a special free bus, which takes skiers and snowboarders from a hotel to a slope.

217. Ski-pass - a ticket for skiers and snowboarders for an access to a slope for the whole day.

218. Ski-stop - a type of boots' bindings, which stops a ski from sliding down the slope after being unfastened.

219. Slalom - ice skating motions resembling the alternating curves that are done by skiers.

220. Slap shot - shot that is used in ice hockey where the player raises his stick up around his waist or higher and brings it back down with a powerful motion, striking the puck with it's blade.

221. Slapper - a slap shot.

222. Slew foot - the act of sweeping a skate out or tripping a player from behind, resulting in a fall backward. If called, it's a match penalty resulting in ejection from the game.

223. Slot - the middle area in front of the net.

224. Snake - to cut in front of someone in line; to take someone else's turn on an obstacle.

225. Snarl - the step before the fighting.

226. Snipe/ sniper - refers to an insane shot that places the puck in a tiny space for a goal/player with an accurate shot who often scores from a distance.

227. Snow Farm - ski area depending primarily upon man-made snow.

228. Snow Gun - device used to mix water and compressed air to produce ersatz snow.

229. Snow Scum - skiers or snowboarders who ignore the Responsibility Code.

230. Snow shower - a situation when a skater goes hard at the goalie, stops and sprays him with the ice shavings from the skate. It normally happens when the goalie covers the puck after a shot attempt.

231. Snow Toys - devices used for gliding on snow by those who are unable to ski.

232. Snowkiting - a type of skiing with the help of a kit.

233. Soakers - essential ice skating equipment, terry cloth blade covers that protect and keep figure skating blades dry.

234. Spin `o' Rama - phrase to describe a player completing a tight circle with the puck fully under control in an effort to get by a defender.

235. Squad - a group of people who ski together often.

236. Stag - (Stag Jump) a simple half revolution figure skating jump that similar to a split jump, but the forward leg is bent at the knee, which looks like a jumping deer.

237. Standing on his head - when a goaltender is playing great, stopping everything sent his way and making outstanding saves, he is said to be “standing on his head”.

238. Step-out - a mistake that is made when the skater lands a jump and puts the second leg down when it should be in the air.

239. Stick - a snowboard.

240. Stoned - made a great save.

241. Suitcase - a method in which the knees are bent so that the front hand is able to grab the toe edge and hold the board “like a suitcase”.

242. Sunburn - when the red goal indicator light lights up a lot behind a goalie, he gets sunburned.

243. Swan - (the same as tabletop/platter lift) a pair skating move where the man lifts his partner over his head, with his hands resting on her hips.

244. Sweet Spot - the balance point on a ski that produces optimum turning; the bigger sweet spot, the more forgiving the ski and the lower its performance in demanding situations.

245. Swizzles - exercises done by beginning ice skaters.

246. Tabletop - a pair skating move where the man lifts his partner over his head, with his hands resting on her hips.

247. Tape-To-Tape - an adjective describing a perfect pass. The centers of the blades of hockey sticks are usually wrapped in black tape.

248. Tender - term for the goalie. Derived from the shortened version of the word goaltender.

249. The Original Six - term for the NHL's six senior franchises; The New York Rangers, Boston Bruins, Detroit Red Wings, Toronto Maple Leafs, Montreal Canadians, and Chicago Blackhawks.

250. The Perfect Circle Patch Marker - an ice skating training aid, a large compass that is used for learning and practicing compulsory figures.

251. The Room - a hockey team's dressing room. It also loosely refers to a team's chemistry, or aura that surrounds the team, or a team's camaraderie. There is a saying among hockey players: nothing leaves the room.

252. The Taryn - a figure skating move invented by a southern California figure skater named Taryn Horchek, when the skater pulls the extended free leg completely vertical up to the head and is in a complete split.

253. Tic-Tac-Toe - three tape-to-tape passes that lead to a goal. Tic-tac-toe goals are usually scored on odd-man rushes or power plays, because opponents don't have enough defenders to break up passes.

254. Tilly - a word for an intense fight.

255. Toilet Turns - sloppy turns made from the pooping position.

256. Top Shelf - to put a goal in the upper part of the net.

257. Traffic - a situation when there are a lot of players gathered in one area, usually in front of the goal net.

258. Trapezoid - in the NHL, the trapezoidal area behind the goal line and net where the goaltender may touch the puck. A minor penalty (delay of game) is assessed if the goaltender plays the puck behind the goal line outside of the trapezoid.

259. Travelling - an error in figure skating when the blade's tracings are not centered during a figure skating spin.

260. Tripod - a player who has to balance himself with his stick.

261. Twig - a player's stick.

262. Twizzles - multirotational one-foot turns that move down the ice.

263. Two-planker - a skier.

264. Two-way forward - a forward who handles the defensive aspects of the game as well as the offensive aspects.

265. Vermin - groups of snowboarders or skiers blocking access to the lift lines.

266. Video goal judge - an off-ice official who reviews a goal by video instant replay.

267. Waffle - the goalie's blocker. This term stemmed from the visual appearance of the blocker in the pre-modern ice hockey equipment era (also refer to waffle-boarding).

268. Wagner face - an expression when you're absolutely shocked (referring to figure skater Ashley Wagner after the Winter Olympic Games in Sochi 2014).

269. Waxel - a crash-landed axel.

270. Wheel - to wheel is a term often used in the phrase “turn and wheel”, meaning turn and go - either skating full force or to turn and fire a clapper.

271. Wheelhouse - a situation when a player turns to fire a slapshot and the puck is perfectly positioned in comparison to the player's stance so he can fire a laser.

272. White Room - deep, dry powder.

273. Windmill - when a goalie makes a glove save and the momentum of raising his glove swings his hand up over his head much like a windmill.

274. Woetzel - an unintentional face-dive onto the ice. Also, a chin scar resulting from such a fall.

275. Wongbanger - a ballet maneuver involving a sharp up-and-forward projection of the body, with the ski tips of the vertically placed skis in contact with the snow (named after Wayne Wong).

276. Woody - a wooden stick.

277. Wrap - to put the free leg at a right angle to the landing leg, crossing it above the knee during an air position in jumps, so that it appears to be “wrapped” around the other.

278. Wraparound - to come from behind the net and squeeze it past the goalie.

279. Wrister - a wrist shot.

280. Wylie - a totally unexpected triumph at the best possible time (for males) or to have such an accomplishment.

281. Zebra - a referee.

282. Zig-Zags - (the same as Slalom) ice skating motions resembling the alternating curves that are done by skiers.

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